Editing Spawn

From Eternity Wiki
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{codepointer|description=Spawns an object of the provided type at the calling object's location. Friendliness of the calling object will be transferred to the spawned object.
Parameters:
|usage='''Spawn'''
*'''misc1''' = Thing mnemonic or DeHackEd number to spawn (must be valid, no default)
*'''misc2''' = Integer amount of units to add to z coordinate of object (default = 0)


'''misc1''' ''name''
Spawns an object of the provided type at the calling object's location. Friendliness of the calling object will be transferred to the spawned object.


'''misc2''' ''z''
If the type indicated is not valid, the pointer will do nothing. Also note that if both the source and spawned object are solid, they will become stuck to each other. This codepointer is more suitable for boss-brain-like effects.
|parameters=
*'''misc1''' = Thing mnemonic or DeHackEd number to spawn (must be valid, no default)
*'''misc2''' = Integer amount of units to add to z coordinate of object (default = 0)
|notes=If the type indicated is not valid, the pointer will do nothing. Also note that if both the source and spawned object are solid, they will become stuck to each other. This codepointer is more suitable for boss-brain-like effects.


NOTE: for [[Decorate state syntax|Decorate]] availability, use [[SpawnEx]] or [[SpawnAbove]].
NOTE: for [[Decorate state syntax|Decorate]] availability, use [[SpawnEx]] or [[SpawnAbove]].
|seealso=
 
*[[SpawnAbove]]
==See also==
*[[SpawnEx]]}}
*[[List of codepointers]]
[[Category:Codepointers]]
[[Category:MBF codepointers]]
Please note that all contributions to Eternity Wiki are considered to be released under the GNU Free Documentation License 1.2 (see Eternity Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!
Cancel Editing help (opens in new window)

Template used on this page: