Editing SetActorProperty

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==ACS function==
:void SetActorProperty(int tid, int property, int/float/bool/str value)
:'''SetActorProperty'''(''tid'', ''property'', ''value'')
:int/float/bool/str GetActorProperty(int tid, int property)
:'''GetActorProperty'''(''tid'', ''property'')
:bool CheckActorProperty(int tid, int property int/float/bool/str value)
:'''CheckActorProperty'''(''tid'', ''property'', ''value'')


These functions access a property for actors tagged ''tid''. ''Property'' is one of the constants starting with APROP_. ''Value'' can be expressed into a form supported by the given property type. See the following table.
These functions access a property for actors tagged ''tid''. ''Property'' is one of the constants starting with APROP_. ''Value'' can be expressed into a form supported by the given property type. See the following table.
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|| APROP_Counter0, up to<br>APROP_Counter7 || int || || thing [[counter]] value
|| APROP_Counter0, up to<br>APROP_Counter7 || int || || thing [[counter]] value
|}
|}
===See also===
*[[GetActorVelX]]
*[[ACS functions]]


[[Category:ACS]]
[[Category:ACS]]
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