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| The S_SKIN lumps are player skin definition from DOOM Legacy. ZDoom also uses these lumps, extending the format with new features. Please use [[EDF]] for [[EDF player reference|any new skins]] in Eternity. Keep this format just for cross-port compatibility. | | The S_SKIN lump is the player skin definition from DOOM Legacy. Please use [[EDF]] for any new skins in Eternity. Keep this format just for cross-port compatibility. |
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| ==Usage== | | ==Content== |
| There can be more than one S_SKIN lump in the wad. All of them must start with "S_SKIN", followed by two optional characters, e.g. "S_SKIN01". Only one skin definition is allowed per lump, so for each new skin, you need to create a new lump.
| | S_SKIN is just a collection of keys and values, optionally joined by equal (=). |
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| The S_SKIN content is just a collection of keys and values, optionally joined by equal (=).
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| The attributes you can set are: | | The attributes you can set are: |
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| face ZTF | | face ZTF |
| dsplpain dspopain | | dsplpain dspopain |
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| ==See also==
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| *[[EDF player reference]]: for the Eternity-recommended skin (and player class) definition
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