Editing Predefined lumps
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Latest revision | Your text | ||
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METAL Complimentary brown metal flat (new to SMMU) | METAL Complimentary brown metal flat (new to SMMU) | ||
F_SKY2 Dummy flat for Hexen-style sky sectors (new to Eternity) | F_SKY2 Dummy flat for Hexen-style sky sectors (new to Eternity) | ||
Maps | |||
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START DOOM II Mode Start Map (new to SMMU) | |||
Switches and Animations | Switches and Animations | ||
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4 bytes Animation speed, number of frames between animation changes | 4 bytes Animation speed, number of frames between animation changes | ||
The [http://www.doomworld.com/idgames/index.php?id=9463 BOOM utility package] contains a program, SWANTBLS.EXE that will generate both the SWITCHES and ANIMATED lumps from a text file. An example is provided, DEFSWANI.DAT that generates the standard set of switches and animations for DOOM. | The [http://www.doomworld.com/idgames/index.php?id=9463 BOOM utility package] contains a program, SWANTBLS.EXE that will generate both the SWITCHES and ANIMATED lumps from a text file. An example is provided, DEFSWANI.DAT that generates the standard set of switches and animations for DOOM. | ||
==OPTIONS lump== | ==OPTIONS lump== | ||
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TXTRCONV DOOM -> DOOM II texture conversion table (new to SMMU) | TXTRCONV DOOM -> DOOM II texture conversion table (new to SMMU) | ||
KEYDEFS Default keybindings (new to Eternity) | KEYDEFS Default keybindings (new to Eternity) | ||
STARTSCR Compiled Small script for start map (new to Eternity) | |||
==TXTRCONV format== | ==TXTRCONV format== | ||