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Parameterized linedef specials
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===Pillar building=== {|class="wikitable sortable" ! UDMF # ! DOOM Format # ! Name ! Arg1 ! Arg2 ! Arg3 ! Arg4 ! Arg5 |- || 29 || 362 || [[Pillar_Build]] || tag || speed || height || || |- || 30 || 364 || [[Pillar_Open]] || tag || speed || floor dist || ceil dist || |- || 94 || 363 || [[Pillar_BuildAndCrush]] || tag || speed || height || damage || |- || 251 || 468 || [[FloorAndCeiling_LowerRaise]] || tag || floor speed || ceiling speed || Boom emulation || |} ------------------------------------------------------------------------------ # Function ExtraData Name 362 Build pillar Pillar_Build 363 Build pillar and crush Pillar_BuildAndCrush 364 Open pillar Pillar_Open Parameters --------------------------------------------------------------- Pillar_Build tag, speed, height Pillar_BuildAndCrush tag, speed, height, crush Pillar_Open tag, speed, fdist, cdist Values --------------------------------------------------------------- tag : Tag of sector to close or open as a pillar. For the action to succeed, neither surface may have an action running on it already. If the tag is zero, the sector on the backside of a 2S line with this special will be used. speed : Speed of the surface with the greatest distance to move in eights of a unit per tic. The other surface will move at a speed which causes it to reach its destination at the same time. height : For Build and BuildAndCrush types, this is the height relative to the floor where the floor and ceiling should meet. If this value is zero, the floor and ceiling will meet exactly half-way. crush : For BuildAndCrush type only, this specifies the amount of damage to inflict per crush event. fdist : For Open type only, this is the distance the floor should move down. If this value is zero, the floor will move to its lowest neighboring floor. cdist : For Open type only, this is the distance the ceiling should move up. If this value is zero, the ceiling will move to its highest neighboring ceiling. ------------------------------------------------------------------------------ *[[FloorAndCeiling_LowerRaise]]
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