Editing List of console commands and variables
From Eternity Wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 428: | Line 428: | ||
|- | |- | ||
||'''am_dynasegs_bysubsec'''||toggle||yes/no|| | ||'''am_dynasegs_bysubsec'''||toggle||yes/no|| | ||
|- | |- | ||
||'''c_height'''||int||20 to 200||normal height of the console in pixels | ||'''c_height'''||int||20 to 200||normal height of the console in pixels | ||
Line 475: | Line 473: | ||
||'''sens_vanilla'''||toggle||yes/no|| | ||'''sens_vanilla'''||toggle||yes/no|| | ||
|- | |- | ||
||'''weapon_hotkey_cycling'''||bool||on/off|| | ||'''weapon_hotkey_cycling'''||bool||on/off|| | ||
|- | |- | ||
||'''turbo'''||int||10 to 400||Turbo scale factor for walking/running. Only affects current player, even in multiplayer. | ||'''turbo'''||int||10 to 400||Turbo scale factor for walking/running. Only affects current player, even in multiplayer. | ||
Line 584: | Line 580: | ||
|- | |- | ||
||'''hu_crosshair_hilite'''||toggle||on/off||Whether crosshair will highlight when player is aiming at a monster or friend | ||'''hu_crosshair_hilite'''||toggle||on/off||Whether crosshair will highlight when player is aiming at a monster or friend | ||
|- | |- | ||
||'''hu_messages'''||bool||on/off||Whether to show HUD messages. | ||'''hu_messages'''||bool||on/off||Whether to show HUD messages. | ||
Line 610: | Line 604: | ||
|- | |- | ||
||'''hu_coordscolor'''||int||0 to 9||Colour of the coordinate widget. | ||'''hu_coordscolor'''||int||0 to 9||Colour of the coordinate widget. | ||
|- | |- | ||
||'''mn_toggleisback'''||toggle||yes/no||whether the '''menu_toggle''' keybinding action goes back one menu instead of exiting. | ||'''mn_toggleisback'''||toggle||yes/no||whether the '''menu_toggle''' keybinding action goes back one menu instead of exiting. | ||
Line 675: | Line 667: | ||
||'''r_showhom'''||bool||yes/no||whether to show the flashing HOM indicator | ||'''r_showhom'''||bool||yes/no||whether to show the flashing HOM indicator | ||
|- | |- | ||
||'''r_stretchsky'''||bool||on/off|| | ||'''r_stretchsky'''||bool||on/off||Whether to visually stretch skies when looking up. | ||
|- | |- | ||
||'''r_swirl'''||bool||on/off||Whether to enable the swirling effect for all animated flats. Meant mainly for testing the effect; otherwise it's preferable to use [[EDF animations]]. | ||'''r_swirl'''||bool||on/off||Whether to enable the swirling effect for all animated flats. Meant mainly for testing the effect; otherwise it's preferable to use [[EDF animations]]. | ||
Line 696: | Line 688: | ||
|- | |- | ||
||'''r_drawplayersprites'''||toggle||on/off|| | ||'''r_drawplayersprites'''||toggle||on/off|| | ||
|- | |- | ||
||'''displaynum'''||int||0 to number of displays|| | ||'''displaynum'''||int||0 to number of displays|| |