List of command line parameters: Difference between revisions
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==Debugging== | ==Debugging== | ||
* - | * -debugfile : Debug output is written to a text file in the current working directory. | ||
* - | * -debugstd : Debug output is written to the standard error stream. | ||
* - | * -devparm : Enables FPS ticker and screenshots with F1 key (id development mode) | ||
==DeHackEd/BEX== | ==DeHackEd/BEX== |
Revision as of 15:26, 25 October 2006
This is a list of all command line parameters that are supported by the Eternity Engine, along with detail about their functions. Most of the options available through the command line are also settable with the Eternity Frontend.
Console
- -exec <filename> : Executes the indicated file as a console script at game startup.
- -nocscload : Disables autoloaded console scripts for this play session only.
Debugging
- -debugfile : Debug output is written to a text file in the current working directory.
- -debugstd : Debug output is written to the standard error stream.
- -devparm : Enables FPS ticker and screenshots with F1 key (id development mode)
DeHackEd/BEX
- -bex
- -bexout
- -deh
- -dehout
EDF
- -edf
- -edfenables
- -edfout
Gameplay
- -dog
- -dogs
- -episode
- -fast
- -nomonsters
- -respawn
- -skill
- -spechit
- -turbo
- -warp
- -wart
Miscellaneous
- -blockmap
- -cdrom
- -grabmouse
- -heapsize
- -nograbmouse
- -numparticles
- -speed
- -statcopy
Multiplayer
- -altdeath
- -avg
- -deathmatch
- -dmflags
- -dup
- -extratic
- -frags
- -net
- -timer
- -trideath
Savegames
- -loadgame
- -save
Sound engine
- -nomusic
- -nosfx
- -nosound
Video
- -fullscreen
- -noblit
- -nodraw
- -nofullscreen
- -novsync
- -v_mode
- -vheight
- -vsync
- -vwidth
- -window
Wads, demos, and other files
- -config
- -fastdemo
- -file
- -gfs
- -iwad
- -maxdemo
- -noload
- -playdemo
- -record
- -recordfrom
- -timedemo