Editing Floor LowerToHighest

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''Adjust'' sets up the lip. To get the lip size, subtract 128 from it, so a lip of 8 units needs ''adjust'' set to 136.
''Adjust'' sets up the lip. To get the lip size, subtract 128 from it, so a lip of 8 units needs ''adjust'' set to 136.


''Force_adjust'' if set to 1, it will cause the lip to appear even if the current sector position is the same as its lowest neighbouring floor. Needed to emulate this special depending on conventional game behaviour (Doom vs Heretic). Typical to Doom is 0 and for Heretic it's 1.
''Force_adjust'' if set to 1, it will cause the lip to appear even if the current sector position is the same as its lowest neighbouring floor. Needed to emulate this special depending on conventional game behaviour (Doom vs Heretic).


The reason ''adjust'' is set this way is because this special was imported from ZDoom, when UDMF didn't exist, and was limited by the Hexen format.
The reason ''adjust'' is set this way is because this special was imported from ZDoom, when UDMF didn't exist, and was limited by the Hexen format.
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