Editing FireShotgun

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{{Codepointer |
Fires player shotgun attack. Seven tracers are fired using "never" accuracy (a moderate horizontal spread with no vertical error), each doing standard bullet damage of 5, 10 or 15. The player object will emit the "shotgn" sound effect and transfer to its second attack frame, with gun flash.
description=Fires player shotgun attack. |
 
usage='''FireShotgun'''|
No arguments are used.
parameters=none|
 
notes=Seven tracers are fired using "never" accuracy (a moderate horizontal spread with no vertical error), each doing standard bullet damage of 5, 10 or 15. The player object will emit the ''shotgn'' sound effect and transfer to its second attack frame, with gun flash.
==See also==
|
*[[List of codepointers]]
examples=From ''base\frames.edf'':
<nowiki>frame S_SGUN2      { cmp = "SHTG|*|*|7|'''FireShotgun'''|@next";      dehackednum = 22 }</nowiki>|
seealso=*[[FireCustomBullets]]
*[[List_of_codepointers#Attacks|Player attack codepointers]]
}}


[[Category:Codepointers]]
[[Category:Codepointers]]
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