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| {{codepointer|description=If the object's target is valid, it will [[FaceTarget|face]] it, and then turn an additional 11 degrees 15' to its right. It will fire two '''MancubusShot''' (or custom) missiles, one directly at the target, and another at 22 degrees 30' to the right from the target's direction.
| | Type: Monster attack, normal |
| |usage='''FatAttack2'''(''type'')
| | |
| |parameters=
| | Purpose: If the object's target is valid, it will face it, and then turn an additional -11.25 degrees. It will fire two MancubusShot missiles, one directly at the target, and another at -11.25 degrees. |
| *''type'': optional, type of missiles to shoot. By default it's the ones with the dehnum of '''MancubusShot'''.
| | |
| |notes=The missile spread here is double that of [[FatAttack1]] or [[FatAttack3]].
| | Thunk: Yes. |
| |seealso=
| |
| *[[FatAttack1]]
| |
| *[[FatAttack3]]
| |
| *[[MissileSpread]]}}
| |