EMAPINFO: Difference between revisions
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
<code>creator = DooMGuy667</code> | <code>creator = DooMGuy667</code> | ||
This would change the automap and intermission screen names for your map to "Evil Hell Lab" and when the <code>creator</code> command is used in the console, | This would change the automap and intermission screen names for your map to "Evil Hell Lab" and when the <code>creator</code> command is used in the console, output "DooMGuy667". | ||
Alternatively, an EMAPINFO lump may be used to change MapInfo variables on many maps. For example, create a lump in your wad named EMAPINFO and addd this to it: | |||
<code>[E1M1]</code> | |||
<code>levelname = NotHangar</code> | |||
<code>creator = NotRomero</code> | |||
This will change the MapInfo properties for E1M1. By changing [E1M1] to [E1M2], the changes would apply to E1M2 instead. |
Revision as of 09:02, 3 January 2006
MapInfo serves as a methods of customizing some asthetic properties of a map which would otherwise be unchangeable, as well as adding the ability to use some Eternity specific features. MapInfo is used by editing the map's lump in a wad editor with the "View raw data" (XWE) option turned on. A basic MapInfo setup may be something similar to:
[level info]
levelname = Evil Hell Lab
creator = DooMGuy667
This would change the automap and intermission screen names for your map to "Evil Hell Lab" and when the creator
command is used in the console, output "DooMGuy667".
Alternatively, an EMAPINFO lump may be used to change MapInfo variables on many maps. For example, create a lump in your wad named EMAPINFO and addd this to it:
[E1M1]
levelname = NotHangar
creator = NotRomero
This will change the MapInfo properties for E1M1. By changing [E1M1] to [E1M2], the changes would apply to E1M2 instead.