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EDF switch
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==Explanation of fields== The '''name''' field is the "off" texture of the switch, and is also used to identify the entry. Usually in Doom it has a name starting with SW1, like "SW1LION" in original Doom. The '''on''' field is the activated texture, starting in Doom usually with SW2, like SW2LION. You can also give sounds to switches. The '''sound''' field, if specified, lets you set a custom sound to a switch. In addition, you can set '''offsound''' if you want an alternate sound to go from the '''on''' texture back to the '''name''' texture. '''Gameindex''' is a compatibility setting from [[SWITCHES]] which declares if the switch is available for Doom shareware, Doom registered or Doom commercial. Not meaningful for mods, so you can ignore it.
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