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EDF state reference
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===Expanded form=== The following is the expanded, uncompressed frame definition. It is seldom needed to be specified this way in Eternity, unless [[delta structures]] are employed, which use these keywords. Instead, the compressed frame definitions are preferred. Any field may be omitted, resulting in Eternity assigning them default values. frame <unique mnemonic> { sprite <four-letter name> spriteframe <one-letter index, or number> fullbright <true/false or yes/no or on/off> tics <integer number> action <[[List of codepointers|codepointer]] name> [(arg, ...)] nextframe <frame mnemonic or '@' keyword> misc1 <numeric or identifier data> misc2 <numeric or identifier data> particle_event <particle event identifier> args { <argument value>, ... } +|-decorate +|-skill5fast +|-interpolate dehackednum <integer unique number> }
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