Editing EDF spritenames

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Sprite names are defined as a list of string values which must be exactly four characters long, and should contain only capital letters and numbers.
Sprite names are defined as a list of string values which must be exactly four characters long, and should contain only capital letters and numbers.


'''NOTE''': You don't need to use '''spritenames''' for every [[thingtype]] or [[frame]] definition. It's useful for example for [[Dehacked]].
'''NOTE''': this '''spritenames''' block is not required in mods. You can just use the sprite name directly in [[frame]] or [[Decorate|DECORATE]]-style [[thingtype]] state specifications and it will be found. Using this block is only needed if you want to mix an [[EDF]] mod with a [[Dehacked]] mod.


{{backto|EDF}}
{{backto|EDF}}
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  # add a few values in later (maybe near a thing or frames that use them)...
  # add a few values in later (maybe near a thing or frames that use them)...
  spritenames += { "BLAH", "WOOT" }
  spritenames += { "BLAH", "WOOT" }
==See also==
*[[EDF blanksprite]]
[[category:EDF]]
[[category:EDF]]
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