Editing EDF item effects and inventory
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Latest revision | Your text | ||
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*'''changeweapon''' | *'''changeweapon''' | ||
:Default: nothing. | :Default: nothing. | ||
:If set, causes the item to change player's current weapon to the designated one whenever picked up | :If set, causes the item to change player's current weapon to the designated one whenever picked up. This is based on how the [[Doom Wiki:Berserk|Berserk pack]] acts in DOOM. | ||
:Example: <code>changeweapon Fist</code> | :Example: <code>changeweapon Fist</code> | ||
*'''message''' | *'''message''' | ||
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} | } | ||
====powereffect==== | ====powereffect==== | ||
Power givers | Power givers give a power to the player. | ||
powereffect <name> | powereffect <name> | ||
{ | { | ||
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[+-]overridesself // if +, getting the power again while still under its influence is allowed | [+-]overridesself // if +, getting the power again while still under its influence is allowed | ||
} | } | ||
====weapongiver==== | ====weapongiver==== | ||
Weapon givers give a Weapon type artifact to the player, and optionally any number of Ammo artifact types. | Weapon givers give a Weapon type artifact to the player, and optionally any number of Ammo artifact types. |