Editing DeHackEd / BEX Reference/Thing Block

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====Splash group = <number>====
====Splash group = <number>====
Adds this thing to a [[thinggroup]] identified by a unique number with flag '''NOSPLASHDAMAGE'''. Objects with this value will not take any radius (explosion) damage from any inflictor objects with the same value. For example: monsters and rockets.
Adds this thing to a [[thinggroup]] identified by a unique number with flag '''NOSPLASHDAMAGE'''.
 
====Infighting group = <number>====
Adds this thing to a [[thinggroup]] identified by a unique number with flag '''DAMAGEIGNORE'''. In addition, it gets '''NOSPECIESINFIGHT''' thingtype flag. This makes this monster never enter infights with its own kind an none other species sharing this value.
 
====Projectile group = <number>====
If <number> is 0 or positive: adds this thing to a [[thinggroup]] identified by a unique number with flag '''PROJECTILEALLIANCE'''. All monsters sharing this value will be immune to projectiles shot by any other monsters.
 
If <number> is negative, then it gets the '''HARMSPECIESMISSILE''' flag, which means the monster gets affected by projectiles from same species.


==BEX Extension: Thing Flag Lists==
==BEX Extension: Thing Flag Lists==
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