JumpIfTargetCloser: Difference between revisions
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(Created page with "{{codepointer|description=Changes current frame if distance to target (enemy, or projectile’s shooter) is closer than a threshold distance. |usage='''A_JumpIfTargetCloser'''(state, distance) |parameters= *state: state to jump to *distance: distance in map units under which to make this decision}}") |
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Latest revision as of 09:52, 21 October 2024
Description
Changes current frame if distance to target (enemy, or projectile’s shooter) is closer than a threshold distance.
Usage
A_JumpIfTargetCloser(state, distance)
Parameters
- state: state to jump to
- distance: distance in map units under which to make this decision
Examples
No examples given.
Notes
No particular notes.