Editing List of codepointers
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||[[MissileSpread]]||'''MissileAttack''' variation, supports shooting in spread patterns.||Eternity | ||[[MissileSpread]]||'''MissileAttack''' variation, supports shooting in spread patterns.||Eternity | ||
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||[[SargAttack12]]||Old Doom 1.2 style monster melee attack which uses hitscan similar to player's fist.||Doom v1.2 | ||[[SargAttack12]]||Old Doom 1.2 style monster melee attack which uses hitscan similar to player's fist.||Doom v1.2 | ||
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||[[CopyCounter]]||copy a variable to another variable||Eternity | ||[[CopyCounter]]||copy a variable to another variable||Eternity | ||
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||[[CounterJump]]||counter-based next frame||Eternity | ||[[CounterJump]]||counter-based next frame||Eternity |