Stop: Difference between revisions
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'''Stop''' ( | {{codepointer|description=Causes an object to completely stop all movement by setting velocity to 0. | ||
|usage='''Stop''' | |||
|notes=This zeroes the velocity (as it's used by projectiles and thrusted objects or actors). It won't stop a monster's [[Chase]] movement. | |||
Under the Decorate-style syntax, you must use its complete name ('''A_Stop'''). Otherwise it will be interpreted as the '''stop''' keyword.}} | |||
Latest revision as of 04:57, 14 June 2020
Description
Causes an object to completely stop all movement by setting velocity to 0.
Usage
Stop
Parameters
No parameters.
Examples
No examples given.
Notes
This zeroes the velocity (as it's used by projectiles and thrusted objects or actors). It won't stop a monster's Chase movement.
Under the Decorate-style syntax, you must use its complete name (A_Stop). Otherwise it will be interpreted as the stop keyword.