StartScript: Difference between revisions
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{{codepointer|description= | {{codepointer|description= | ||
Used from EDF frames to call scripts.|usage= | Used from EDF frames to call scripts.|usage= | ||
'''StartScript'''(''scriptnum'', ''selectvm'', ''params | '''StartScript'''(''scriptnum'', ''selectvm'', ''params'', ...)|parameters= | ||
*''scriptnum'': Number of script to call. | *''scriptnum'': Number of script to call. | ||
*''selectvm'': Virtual machine to use: | *''selectvm'': Virtual machine to use: |
Revision as of 16:46, 7 August 2013
Description
Used from EDF frames to call scripts.
Usage
StartScript(scriptnum, selectvm, params, ...)
Parameters
- scriptnum: Number of script to call.
- selectvm: Virtual machine to use:
- (obsolete)0 or gamescript: Small game (global) script.
- (obsolete)1 or levelscript: Small level (map) script.
- 2 or acs: Action Code Script (inherited from Hexen). Currently the only supported script VM.
- params: Up to thirteen parameters for the called script function.
Examples
No examples given.
Notes
The semantic difference between PlayerStartScript and StartScript is that the former considers the call as being made from a player weapon, while this is called from a map object. Currently only StartScript can call ACS scripts.