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Showing below up to 100 results in range #201 to #300.
- Floor LowerToLowestCeiling
- Floor LowerToNearest
- Floor MoveToValue
- Floor RaiseAndCrush
- Floor RaiseByTexture
- Floor RaiseByValue
- Floor RaiseToCeiling
- Floor RaiseToHighest
- Floor RaiseToLowest
- Floor RaiseToLowestCeiling
- Floor RaiseToNearest
- Floor ToCeilingInstant
- Floor TransferNumeric
- Floor TransferTrigger
- Floor Waggle
- Floor movement classic specials
- Funcidx
- GFS
- GameSkill
- GameType
- GauntletAttack
- GenRefire
- GenTracer
- GenWizard
- Generalized sector types
- Generic Floor
- Geom string
- GetActorVelX
- GetLineRowOffset
- GetLineX and GetLineY
- GetPolyobjX
- GetSectorFloorZ and GetSectorCeilingZ
- GetSectorLightLevel
- GetSigilPieces
- Getarg
- GhostOff
- GunFlash
- HeadAttack
- HealthJump
- Heapspace
- Hexen format SNDINFO
- Hoof
- HticArtiTele
- HticBossDeath
- HticExplode
- HticSpawnFireBomb
- HticTracer
- ImpChargeAtk
- ImpDeath
- ImpExplode
- ImpMeleeAtk
- ImpMissileAtk
- ImpXDeath1
- ImpXDeath2
- InitKeyGizmo
- InitPhoenixPL2
- IsTIDUsed
- Jump
- JumpIfNoAmmo
- JumpIfTargetInLOS
- KeenDie
- KeepChasing
- KillChildren
- KnightAttack
- LichAttack
- LichFire
- LichFireGrow
- LichIceImpact
- LichWhirlwind
- Light0
- Light1
- Light2
- Lighting linedef types
- LineEffect
- LineSide
- Line QuickPortal
- Linedef flags
- Linedef types
- Linked portal
- Linked portals tutorial
- List of cheat codes
- List of codepointers
- List of command line parameters
- List of console commands and variables
- List of maps and mods made for Eternity
- LoadShotgun2
- LocalAmbientSound
- LocalSetMusic
- Lock identifiers
- Look
- Lower
- MBF
- MaceBallImpact
- MaceBallImpact2
- MacePL1Check
- Main Page
- MakePod
- Metal
- MinotaurAtk1
- MinotaurAtk2