User contributions for Printz
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21 March 2018
- 15:4615:46, 21 March 2018 diff hist +2,337 List of console commands and variables →Core commands: Moved console commands back to root
17 March 2018
- 18:0018:00, 17 March 2018 diff hist +155 Eternity Engine →Version 3.42
- 17:5917:59, 17 March 2018 diff hist 0 Template:Latest No edit summary
- 08:2808:28, 17 March 2018 diff hist +213 N Translucency map Created page with "Translucency maps (tranmaps) are a Boom feature where colours combined with other colours result in other values. They can be set on linedefs or things and are stored in wads..."
- 08:2608:26, 17 March 2018 diff hist +321 EDF thing reference →Syntax
- 08:2408:24, 17 March 2018 diff hist +340 UDMF →Basics
- 08:2208:22, 17 March 2018 diff hist +17 LineSide No edit summary current
- 08:2108:21, 17 March 2018 diff hist +61 Counter No edit summary current
- 08:2008:20, 17 March 2018 diff hist +17 Counter No edit summary
- 08:2008:20, 17 March 2018 diff hist +73 Counter No edit summary
- 08:2008:20, 17 March 2018 diff hist +18 Counter No edit summary
- 08:1908:19, 17 March 2018 diff hist +18 SetActorProperty No edit summary
- 08:1908:19, 17 March 2018 diff hist +17 GetLineX and GetLineY No edit summary current
- 08:1908:19, 17 March 2018 diff hist +281 N SetAirFriction Created page with "'''SetAirFriction''' changes the friction against air, which is useful if air control is too high. The value is initially configured through EMAPINFO and can be modified b..." current
- 08:1808:18, 17 March 2018 diff hist +17 SetAirControl No edit summary current
- 08:1708:17, 17 March 2018 diff hist +212 N SetAirControl Created page with "The '''SetAirControl''' ACS function changes the air control (initially set in EMAPINFO) of the player to another value. The function accepts a "fixed" argument between 0...."
- 08:1608:16, 17 March 2018 diff hist +56 ACS built-in functions No edit summary
- 08:1508:15, 17 March 2018 diff hist +1,036 EMAPINFO →MapInfo Variables: Added aircontrol and airfriction.
- 08:0908:09, 17 March 2018 diff hist +34 Thinggroup No edit summary
- 08:0808:08, 17 March 2018 diff hist +68 Template:EDF REF No edit summary
- 08:0808:08, 17 March 2018 diff hist +6,078 N EDF animation Created page with "Eternity supports defining animations and switches through EDF. It also supports Hexen ANIMDEFS lumps with some ZDoom extensions, allowing cross-port mods to run on it..."
- 08:0608:06, 17 March 2018 diff hist +915 Thing type flags →flags4: Added new flags.
- 07:5707:57, 17 March 2018 diff hist +2 m Thinggroup No edit summary
- 07:5707:57, 17 March 2018 diff hist +230 EDF thing reference No edit summary
- 07:1207:12, 17 March 2018 diff hist +221 EDF thing reference →Syntax
- 07:1007:10, 17 March 2018 diff hist +43 Template:EDF REF No edit summary
- 07:0907:09, 17 March 2018 diff hist +3,101 N Thinggroup Created page with "'''thinggroup''' is an EDF block which groups separate thingtypes into categories and gives them special flags, without also subjecting them to inheritance. The origin..."
- 06:5406:54, 17 March 2018 diff hist +219 N SWITCHES Created page with "Like ANIMATED, SWITCHES is a lump created by TeamTNT for Boom and available in Eternity. It's a binary lump. Unlike EDF and ANIMDEFS, you cannot setup..." current
- 06:5306:53, 17 March 2018 diff hist +18 N BOOM Redirected page to Boom current
- 06:5206:52, 17 March 2018 diff hist +370 SMMU No edit summary
- 06:4506:45, 17 March 2018 diff hist +725 N MBF Created page with "MBF is a Doom port by Lee Killough, formerly of TeamTNT, which is based on Boom and added several features on top of it: * friendly monsters, including dogs, with beha..."
- 06:4206:42, 17 March 2018 diff hist +295 N Boom Created page with "Boom is a major Doom source port created by TeamTNT, which greatly extended the editing capabilities, adding many new linedef types (including the generalized ones), more..."
- 06:4006:40, 17 March 2018 diff hist +147 N TeamTNT Added TeamTNT info
- 06:4006:40, 17 March 2018 diff hist +998 N ANIMATED Added ANIMATED info. current
- 06:3406:34, 17 March 2018 diff hist +1,554 N ANIMDEFS Added ANIMDEFS page current
16 March 2018
- 17:3517:35, 16 March 2018 diff hist +1,194 User:Altazimuth/EDF animation and switches No edit summary current
- 16:3416:34, 16 March 2018 diff hist +3,896 User:Altazimuth/EDF animation and switches Updated
7 September 2017
- 01:4201:42, 7 September 2017 diff hist −13 UDMF Undo revision 4173 by Printz (talk)
- 01:4201:42, 7 September 2017 diff hist +13 UDMF →Explanation of fields
28 August 2017
- 13:5813:58, 28 August 2017 diff hist 0 EDF sound reference No edit summary
17 August 2017
- 15:2415:24, 17 August 2017 diff hist +123 Linked portal →Simple moving platform illusion
- 15:2115:21, 17 August 2017 diff hist +254 N File:PolyCeilPort.png PolyCeilPort.wad simple platform illusion sample. The green block is moving, while the ceiling is part of the outside area and remains fixed. Take note that the ceiling height variation is limited to 8 units. The example does not use portal_ceil_nopass. current
- 15:0715:07, 17 August 2017 diff hist +150 Linked portal →Simple moving platform illusion
- 15:0515:05, 17 August 2017 diff hist +1,035 Linked portal →Polyobject portals: Added simple moving platform illusion
6 August 2017
- 14:0114:01, 6 August 2017 diff hist +60 FadeOut No edit summary current
- 13:3113:31, 6 August 2017 diff hist +66 ThingSummon No edit summary
- 12:2412:24, 6 August 2017 diff hist +7 EDF damagetype reference Added damagetype name
3 August 2017
- 02:4102:41, 3 August 2017 diff hist +999 Linked portal →Setup: Added attached portals
- 02:3602:36, 3 August 2017 diff hist +185 ExtraData →portalflags.floor/portalflags.ceiling
- 02:3502:35, 3 August 2017 diff hist +371 UDMF →Sectors