Sor1Pain: Difference between revisions

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Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing.
Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing.
[[Category:Codepointers]]

Latest revision as of 06:08, 28 December 2011

Type: Miscellaneous / sound, normal

Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.