Sor1Pain: Difference between revisions

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(New page: Type: Miscellaneous / sound, normal Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer t...)
 
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Type: Miscellaneous / sound, normal
Type: Miscellaneous / sound, normal


Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.
Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the [[Pain]] codepointer for normal pain sound playing.
 
[[Category:Codepointers]]
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Latest revision as of 06:08, 28 December 2011

Type: Miscellaneous / sound, normal

Purpose: The object's Counter 0 field will be set to 20, so that it will walk faster when using the Sor1Chase codepointer. Control will then transfer to the Pain codepointer for normal pain sound playing.