FirePlasma: Difference between revisions
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{{Codepointer | | |||
description=FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. | | |||
usage='''FirePistol'''| | |||
FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile. | parameters=None.| | ||
notes=| | |||
examples=From ''base\frames.edf'': | |||
<nowiki>frame S_PLASMA1 { cmp = "PLSG|*|*| 3|FirePlasma |@next"; dehackednum = 77 } | |||
</nowiki> | |||
| | |||
seealso=*[[FirePlayerMissile]] | |||
*[[List_of_codepointers#Attacks|Player attack codepointers]] | |||
}} | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Latest revision as of 01:25, 6 May 2011
Description
FirePlasma is a player weapon codepointer. This codepointer implements the DOOM player's plasma rifle attack, which fires a single PlasmaShot projectile.
Usage
FirePistol
Parameters
None.
Examples
From base\frames.edf:
frame S_PLASMA1 { cmp = "PLSG|*|*| 3|FirePlasma |@next"; dehackednum = 77 }