FireCrossbowPL1: Difference between revisions
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Must be called from a player weapon state. Subtracts ammo and shoots three projectiles: | Must be called from a player weapon state. Subtracts ammo and shoots three projectiles: | ||
*one of '''dehackednum''' 434 ('''CrossbowFX1''' in Heretic), straight ahead; | *one of '''dehackednum''' 434 ('''CrossbowFX1''' in Heretic), straight ahead; | ||
*two of '''dehackednum''' 436 ('''CrossbowFX3''' in Heretic), at | *two of '''dehackednum''' 436 ('''CrossbowFX3''' in Heretic), at angles of ±4˚30' (9˚ total spread). | ||
Each projectile autoaims independently if player autoaim is enabled. | Each projectile autoaims independently if player autoaim is enabled. | ||
|seealso= | |seealso= | ||
*[[FireCrossbowPL2]] | *[[FireCrossbowPL2]] | ||
}} | }} |
Latest revision as of 06:14, 19 April 2020
Description
Heretic Ethereal Crossbow basic attack.
Usage
FireCrossbowPL1
Parameters
No parameters.
Examples
From base/heretic/player.edf:
Fire: CRBW D 6 A_FireCrossbowPL1 CRBW EFGH 3 CRBW AB 4 CRBW C 5 A_ReFire goto Ready
Notes
Must be called from a player weapon state. Subtracts ammo and shoots three projectiles:
- one of dehackednum 434 (CrossbowFX1 in Heretic), straight ahead;
- two of dehackednum 436 (CrossbowFX3 in Heretic), at angles of ±4˚30' (9˚ total spread).
Each projectile autoaims independently if player autoaim is enabled.