FireBFG: Difference between revisions

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(FireOldBFG reference added.)
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'''FireBFG''' (void)
{{Codepointer |
description=FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. |
usage='''FireBFG''' |
parameters=None. |
examples={{example|description=From base/frames.edf:|code=
<nowiki>frame S_BFG3      { cmp = "BFGG|1|*|10|FireBFG    |@next";      dehackednum = 86 }</nowiki>}} |
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]].


==Usage==
For the press-release emulating BFG shots, see [[FireOldBFG]]. |
FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.
seealso=
 
*[[List_of_codepointers#Attacks|Player attack codepointers]]
For a customizable version of this codepointer, see [[FirePlayerMissile]].
}}
 
For the press-release emulating BFG shots, see [[FireOldBFG]].
 
[[Category:Codepointers]]

Latest revision as of 05:47, 11 April 2020

Description

FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.

Usage

FireBFG

Parameters

None.

Examples

From base/frames.edf:

frame S_BFG3      { cmp = "BFGG|1|*|10|FireBFG    |@next";       dehackednum = 86 }

Notes

For a customizable version of this codepointer, see FirePlayerMissile.

For the press-release emulating BFG shots, see FireOldBFG.

See also