FireBFG: Difference between revisions
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Esselfortium (talk | contribs) (New page: '''FireBFG''' is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. For a customizable version of this cod...) |
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{{Codepointer | | |||
description=FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. | | |||
usage='''FireBFG''' | | |||
parameters=None. | | |||
examples={{example|description=From base/frames.edf:|code= | |||
<nowiki>frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }</nowiki>}} | | |||
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]]. | |||
For | For the press-release emulating BFG shots, see [[FireOldBFG]]. | | ||
seealso= | |||
[[ | *[[List_of_codepointers#Attacks|Player attack codepointers]] | ||
}} |
Latest revision as of 05:47, 11 April 2020
Description
FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.
Usage
FireBFG
Parameters
None.
Examples
From base/frames.edf:
frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }
Notes
For a customizable version of this codepointer, see FirePlayerMissile.
For the press-release emulating BFG shots, see FireOldBFG.