FireBFG: Difference between revisions

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usage='''FireBFG''' |
usage='''FireBFG''' |
parameters=None. |
parameters=None. |
examples=From ''base\frames.edf'':
examples={{example|description=From base\frames.edf:|code=
  <nowiki>frame S_BFG3      { cmp = "BFGG|1|*|10|FireBFG    |@next";      dehackednum = 86 }</nowiki> |
  <nowiki>frame S_BFG3      { cmp = "BFGG|1|*|10|FireBFG    |@next";      dehackednum = 86 }</nowiki>}} |
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]].
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]].



Revision as of 16:55, 6 May 2011

Description

FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.

Usage

FireBFG

Parameters

None.

Examples

From base\frames.edf:

frame S_BFG3      { cmp = "BFGG|1|*|10|FireBFG    |@next";       dehackednum = 86 }

Notes

For a customizable version of this codepointer, see FirePlayerMissile.

For the press-release emulating BFG shots, see FireOldBFG.

See also