FireBFG: Difference between revisions
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'''FireBFG''' | {{Codepointer | | ||
description=FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile. | | |||
usage='''FireBFG''' | | |||
parameters=None. | | |||
examples=From ''base\frames.edf'': | |||
<nowiki>frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }</nowiki> | | |||
notes=For a customizable version of this codepointer, see [[FirePlayerMissile]]. | |||
For the press-release emulating BFG shots, see [[FireOldBFG]]. | | |||
seealso= | |||
*[[List_of_codepointers#Attacks|Player attack codepointers]] | |||
}} | |||
For the press-release emulating BFG shots, see [[FireOldBFG]]. | |||
[[ |
Revision as of 10:08, 23 January 2011
Description
FireBFG is a player weapon codepointer. This codepointer implements the DOOM player's BFG9000 attack, which fires a single BFGShot projectile.
Usage
FireBFG
Parameters
None.
Examples
From base\frames.edf:
frame S_BFG3 { cmp = "BFGG|1|*|10|FireBFG |@next"; dehackednum = 86 }
Notes
For a customizable version of this codepointer, see FirePlayerMissile.
For the press-release emulating BFG shots, see FireOldBFG.