FatAttack1: Difference between revisions
From Eternity Wiki
Jump to navigationJump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{codepointer|description=If the object's target is valid, it will face it, and then turn an additional +11.25 degrees. It will fire two '''MancubusShot''' missiles, one directly at the target, and another at +11.25 degrees. | {{codepointer|description=If the object's target is valid, it will face it, and then turn an additional +11.25 degrees. It will fire two '''MancubusShot''' (or custom) missiles, one directly at the target, and another at +11.25 degrees. | ||
|usage='''FatAttack1''' | |usage='''FatAttack1'''(''type'') | ||
|parameters= | |||
*''type'': optional, the type of missiles to shoot. By default it's the one with the dehnum of '''MancubusShot'''. | |||
|seealso= | |seealso= | ||
*[[FatAttack2]] | *[[FatAttack2]] | ||
*[[FatAttack3]] | *[[FatAttack3]] | ||
*[[MissileSpread]]}} | *[[MissileSpread]]}} |
Latest revision as of 06:29, 6 November 2021
Description
If the object's target is valid, it will face it, and then turn an additional +11.25 degrees. It will fire two MancubusShot (or custom) missiles, one directly at the target, and another at +11.25 degrees.
Usage
FatAttack1(type)
Parameters
- type: optional, the type of missiles to shoot. By default it's the one with the dehnum of MancubusShot.
Examples
No examples given.
Notes
No particular notes.