Door WaitRaise

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Revision as of 15:58, 28 March 2017 by Printz (talk | contribs) (Created page with "==Parameterized linedef special== :UDMF id: 105 :ExtraData id: 304 :Parameters: ''tag'', ''speed'', ''delay'', ''topcount'', ''lighttag'' Raises a door after a delay,...")
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Parameterized linedef special

UDMF id: 105
ExtraData id: 304
Parameters: tag, speed, delay, topcount, lighttag

Raises a door after a delay, then closes it after another delay. This behaviour is inspired on the classic Doom sector type where a door is temporarily opened after 5 minutes of gameplay.

The parameters are:

  • tag: tag of sectors to affect. If 0, it affects the sector behind the linedef.
  • speed: door speed. 16 is the usual Doom door speed and 64 is the 'turbo' speed. The sound of the door depends on this speed.
  • delay: the delay, in tics, since the linedef is triggered and until the door is open.
  • topcount: the delay, in tics, since the door is fully open and until the door gets closed.
  • lighttag: optional tag of sector to apply Boom door open light effect on. If 0, the effect doesn't happen.

See also