Door Close: Difference between revisions

From Eternity Wiki
Jump to navigationJump to search
(Created page with "10:302:Door_Close(tag, speed, light_tag) *tag: sectors to close *speed: movement speed. 16 is the common door speed, 64 is the turbo speed. *light_tag: sector to apply ambien...")
 
No edit summary
Line 1: Line 1:
10:302:Door_Close(tag, speed, light_tag)
10:'''Door_Close'''(''tag'', ''speed'', ''light_tag'')


*tag: sectors to close
Closes a door.
*speed: movement speed. 16 is the common door speed, 64 is the turbo speed.
==Arguments==
*light_tag: sector to apply ambient light to Boom-style.
*''tag'': tag of sectors to close.
*''speed'': movement speed. 16 is the common door speed, 64 is the turbo speed.
*''light_tag'': sector to apply ambient light to, Boom-style.


Closes all tagged doors. It will always make the closing sound, even for the fully closed sectors.
==Remarks==
It will always make the closing sound, even for the fully closed sectors.
 
==See also==
*[[Door_Raise]]
*[[Door_Open]]

Revision as of 04:10, 1 May 2018

10:Door_Close(tag, speed, light_tag)

Closes a door.

Arguments

  • tag: tag of sectors to close.
  • speed: movement speed. 16 is the common door speed, 64 is the turbo speed.
  • light_tag: sector to apply ambient light to, Boom-style.

Remarks

It will always make the closing sound, even for the fully closed sectors.

See also