BFGsound: Difference between revisions
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Revision as of 07:52, 17 April 2020
Description
This codepointer causes the player object to emit the bfg sound effect from the weapon.
Usage
BFGSound
Parameters
No parameters.
Examples
From base\frames.edf:
frame S_BFG1 { cmp = "BFGG|*|*|20|BFGsound |@next"; dehackednum = 84 }
Notes
No particular notes.