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Showing below up to 100 results in range #51 to #150.
- (hist) Ceiling Waggle [231 bytes]
- (hist) ETERNITYBASE [232 bytes]
- (hist) MinotaurAtk1 [235 bytes]
- (hist) CheckActorClass [237 bytes]
- (hist) TeamTNT [238 bytes]
- (hist) BeastAttack [239 bytes]
- (hist) SetActivator [242 bytes]
- (hist) PlayerArmorPoints [242 bytes]
- (hist) TakeInventory [243 bytes]
- (hist) Current events [244 bytes]
- (hist) SkelFist [244 bytes]
- (hist) VolcanoBlast [244 bytes]
- (hist) BlueSpark [248 bytes]
- (hist) WizardAtk3 [248 bytes]
- (hist) MinotaurAtk2 [252 bytes]
- (hist) Floor LowerByTexture [253 bytes]
- (hist) DripBlood [255 bytes]
- (hist) ImpChargeAtk [255 bytes]
- (hist) SorcererRise [258 bytes]
- (hist) PlayerFrags [258 bytes]
- (hist) Plane Align [260 bytes]
- (hist) Floor LowerToLowestCeiling [261 bytes]
- (hist) ImpXDeath1 [262 bytes]
- (hist) PainDie [268 bytes]
- (hist) ImpXDeath2 [269 bytes]
- (hist) Sor1Pain [271 bytes]
- (hist) ShowMessage [271 bytes]
- (hist) Thing Activate [271 bytes]
- (hist) Thing Deactivate [275 bytes]
- (hist) Fixed point angle [276 bytes]
- (hist) CheckWeapon [278 bytes]
- (hist) Detonate [280 bytes]
- (hist) SetAirFriction [281 bytes]
- (hist) ClinkAttack [283 bytes]
- (hist) Floor ToCeilingInstant [283 bytes]
- (hist) SargAttack [284 bytes]
- (hist) CheckActorCeilingTexture [286 bytes]
- (hist) XScream [288 bytes]
- (hist) Fire [288 bytes]
- (hist) Polyobj RotateLeft [289 bytes]
- (hist) Translucency map [289 bytes]
- (hist) SetLineMonsterBlocking [290 bytes]
- (hist) Fall [292 bytes]
- (hist) SelfDestruct [296 bytes]
- (hist) Explode [297 bytes]
- (hist) GetLineRowOffset [298 bytes]
- (hist) ImpDeath [303 bytes]
- (hist) SetLineSpecial [303 bytes]
- (hist) BFGsound [304 bytes]
- (hist) Hexen format SNDINFO [308 bytes]
- (hist) PosAttack [309 bytes]
- (hist) AlertMonsters [309 bytes]
- (hist) Floor RaiseToCeiling [310 bytes]
- (hist) MummyAttack [316 bytes]
- (hist) PlayerHealth [316 bytes]
- (hist) FlameEnd [321 bytes]
- (hist) MummyFX1Seek [321 bytes]
- (hist) LichWhirlwind [325 bytes]
- (hist) ChangeFloor [325 bytes]
- (hist) LocalSetMusic [327 bytes]
- (hist) MntrFloorFire [334 bytes]
- (hist) GetActorVelX [335 bytes]
- (hist) Sor2DthLoop [336 bytes]
- (hist) CasingThrust [337 bytes]
- (hist) Boom [351 bytes]
- (hist) GetPolyobjX [351 bytes]
- (hist) MummyAttack2 [353 bytes]
- (hist) VectorAngle [354 bytes]
- (hist) SoundSequenceOnActor [354 bytes]
- (hist) Light0 [355 bytes]
- (hist) SkelMissile [356 bytes]
- (hist) CheckPlayerDone [357 bytes]
- (hist) ActivatorTID [360 bytes]
- (hist) BeastPuff [362 bytes]
- (hist) MinotaurAtk3 [366 bytes]
- (hist) HeadAttack [372 bytes]
- (hist) AmbientSound [374 bytes]
- (hist) CPosAttack [375 bytes]
- (hist) Turn [380 bytes]
- (hist) Thing Stop [381 bytes]
- (hist) FloatPuff [381 bytes]
- (hist) WeaponReady [383 bytes]
- (hist) ImpExplode [383 bytes]
- (hist) Floor TransferNumeric [386 bytes]
- (hist) FaceTarget [387 bytes]
- (hist) Floor TransferTrigger [389 bytes]
- (hist) KeepChasing [396 bytes]
- (hist) Sor2DthInit [399 bytes]
- (hist) SoundSequence [400 bytes]
- (hist) Cos [400 bytes]
- (hist) Stop [401 bytes]
- (hist) RemovePod [403 bytes]
- (hist) BruisAttack [403 bytes]
- (hist) SPosAttack [405 bytes]
- (hist) JumpIfNoAmmo [407 bytes]
- (hist) VolcBallImpact [410 bytes]
- (hist) SetMusic [412 bytes]
- (hist) FadeIn [415 bytes]
- (hist) SectorSound [415 bytes]
- (hist) Counter [420 bytes]