Long pages

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Showing below up to 50 results in range #21 to #70.

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  1. (hist) ‎EDF weapon reference ‎[12,394 bytes]
  2. (hist) ‎Detailed generalized linedef specification ‎[11,877 bytes]
  3. (hist) ‎Scroller linedef types ‎[11,692 bytes]
  4. (hist) ‎Creating a monster ‎[11,646 bytes]
  5. (hist) ‎Creating a pickup ‎[11,573 bytes]
  6. (hist) ‎Action specials ‎[11,155 bytes]
  7. (hist) ‎EDF menu reference ‎[10,990 bytes]
  8. (hist) ‎EDF state reference ‎[10,389 bytes]
  9. (hist) ‎Floor movement classic specials ‎[10,352 bytes]
  10. (hist) ‎Portal Define ‎[10,299 bytes]
  11. (hist) ‎DECORATE state syntax ‎[9,876 bytes]
  12. (hist) ‎EDF item effects and inventory ‎[9,611 bytes]
  13. (hist) ‎Door linedef types ‎[9,462 bytes]
  14. (hist) ‎List of command line parameters ‎[9,212 bytes]
  15. (hist) ‎Thing types ‎[8,882 bytes]
  16. (hist) ‎Ceiling linedef types ‎[8,182 bytes]
  17. (hist) ‎Portal linedef types ‎[8,174 bytes]
  18. (hist) ‎Linked portals tutorial ‎[8,134 bytes]
  19. (hist) ‎Static linedef specials ‎[7,972 bytes]
  20. (hist) ‎EDF miscellaneous reference ‎[7,814 bytes]
  21. (hist) ‎EDF player reference ‎[7,497 bytes]
  22. (hist) ‎Property transfer linedef types ‎[7,299 bytes]
  23. (hist) ‎GFS ‎[7,107 bytes]
  24. (hist) ‎Transfer Heights ‎[7,086 bytes]
  25. (hist) ‎List of cheat codes ‎[7,080 bytes]
  26. (hist) ‎ACS built-in functions ‎[7,013 bytes]
  27. (hist) ‎Platform linedef types ‎[6,403 bytes]
  28. (hist) ‎Regular sector types ‎[5,857 bytes]
  29. (hist) ‎SMMU ‎[5,246 bytes]
  30. (hist) ‎DeHackEd / BEX Reference ‎[4,985 bytes]
  31. (hist) ‎EDF animation ‎[4,981 bytes]
  32. (hist) ‎Lighting linedef types ‎[4,597 bytes]
  33. (hist) ‎EDF item effects and inventory/Weapons-branch ‎[4,595 bytes]
  34. (hist) ‎Stair builder linedef types ‎[4,532 bytes]
  35. (hist) ‎3DMidTex tutorial ‎[4,465 bytes]
  36. (hist) ‎Generalized sector types ‎[4,325 bytes]
  37. (hist) ‎Attached surface linedef types ‎[4,321 bytes]
  38. (hist) ‎Linedef types ‎[4,120 bytes]
  39. (hist) ‎Edge portals ‎[4,107 bytes]
  40. (hist) ‎Teleport linedef types ‎[4,083 bytes]
  41. (hist) ‎EDF damagetype reference ‎[3,927 bytes]
  42. (hist) ‎Creating a simple decoration ‎[3,917 bytes]
  43. (hist) ‎Creating a projectile ‎[3,902 bytes]
  44. (hist) ‎EDF string reference ‎[3,815 bytes]
  45. (hist) ‎DeHackEd / BEX Reference/Frame Block ‎[3,639 bytes]
  46. (hist) ‎ACS scripting ‎[3,568 bytes]
  47. (hist) ‎Static Init (sky transfer) ‎[3,538 bytes]
  48. (hist) ‎ACS spawn IDs ‎[3,507 bytes]
  49. (hist) ‎Thinggroup ‎[3,503 bytes]
  50. (hist) ‎EDF puff type reference ‎[3,498 bytes]

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