Regular sector types

From Eternity Wiki
Jump to navigationJump to search

These are the regular, non-generalized sector types.

See also Generalized sector types. Those are made of higher numbers which combine various properties for greater freedom.

Back to Sector types

Classic format[edit]

Doom[edit]

From Matt Fell's Unofficial DOOM Spec the DOOM sector types are:

Dec Hex Class   Description
-------------------------------------------------------------------
 0  00  -       Normal, no special characteristic.
 1  01  Light   random off
 2  02  Light   blink 0.5 second
 3  03  Light   blink 1.0 second
 4  04  Both    -10/20% health AND light blink 0.5 second
 5  05  Damage  -5/10% health
 7  07  Damage  -2/5% health
 8  08  Light   oscillates
 9  09  Secret  a player must stand in this sector to get credit for
                  finding this secret. This is for the SECRETS ratio
                  on inter-level screens.
10  0a  Door    30 seconds after level start, ceiling closes like a door.
11  0b  End     -10/20% health. If a player's health is lowered to less
                  than 11% while standing here, then the level ends! Play
                  proceeds to the next level. If it is a final level
                  (levels 8 in DOOM 1, level 30 in DOOM 2), the game ends!
12  0c  Light   blink 0.5 second, synchronized
13  0d  Light   blink 1.0 second, synchronized
14  0e  Door    300 seconds after level start, ceiling opens like a door.
16  10  Damage  -10/20% health

17  11  Light   flickers on and off randomly

Note that Eternity will not exit the game on an illegal sector type, as was the case with DOOM. The sector type will merely be ignored.

Heretic[edit]

Heretic has a different set of types:

Type # Class Description
1 Light Blinks randomly, normally on
2 Light Blink each 0.5 second
3 Light Blink each 1 second
4 Mixed Scroll east, lava damage
5 Damage "Wimpy" lava damage
7 Damage Sludge damage
8 Light Oscillates
9 Secret Secret counting sector
10 Door Close like a door after 30 seconds
11 End Exit with super damage
12 Light Blink each 1 second, synchronized
13 Light Blink each 0.5 second, synchronized
14 Door Open and close like a standard door after 5 minutes
15 Friction Slippery floor
16 Damage "Hefty" lava damage
17 Light Flickering like fire
20 Scroll Scroll east x1
21 Scroll Scroll east x2
22 Scroll Scroll east x5
23 Scroll Scroll east x6
24 Scroll Scroll east x7
25 Scroll Scroll north x1
26 Scroll Scroll north x2
27 Scroll Scroll north x5
28 Scroll Scroll north x6
29 Scroll Scroll north x7
30 Scroll Scroll south x1
31 Scroll Scroll south x2
32 Scroll Scroll south x5
33 Scroll Scroll south x6
34 Scroll Scroll south x7
35 Scroll Scroll west x1
36 Scroll Scroll west x2
37 Scroll Scroll west x5
38 Scroll Scroll west x6
39 Scroll Scroll west x7
40 Wind Blow east x1
41 Wind Blow east x2
42 Wind Blow east x5
43 Wind Blow north x1
44 Wind Blow north x2
45 Wind Blow north x5
46 Wind Blow south x1
47 Wind Blow south x2
48 Wind Blow south x5
49 Wind Blow west x1
50 Wind Blow west x2
51 Wind Blow west x5

PSX Doom format[edit]

In addition to Doom's original, PSX Doom also supports the following types:

Type # Class Description
200 Light Glow-10
201 Light Glow-255
202 Light Strobe Hyper
204 Light Strobe Fast

UDMF[edit]

UDMF has this list made of both Doom and Heretic, Hexen and ZDoom-invented specials:

Type # Class Description
1 Light Light, phased
2 Light Light sequence start
3 Light Light sequence
4 Light Light sequence, alternate
40 Wind Blow east x1
41 Wind Blow east x2
42 Wind Blow east x5
43 Wind Blow north x1
44 Wind Blow north x2
45 Wind Blow north x5
46 Wind Blow south x1
47 Wind Blow south x2
48 Wind Blow south x5
49 Wind Blow west x1
50 Wind Blow west x2
51 Wind Blow west x5
65 Light Blinks randomly, normally on
66 Light Blink each 0.5 second
67 Light Blink each 1 second
68 Mixed Deal 20 damage, blink each 0.5 second, Doom
69 Damage Deal 10 damage, Doom
71 Damage Deal 5 damage, Doom
72 Light Pulsate smoothly
74 Door Close after 30 seconds
75 End Deal 20 damage and exit before dying
76 Light Blink each 1 second, synchronized
77 Light Blink each 0.5 second, synchronized
78 Door Open and close after 5 minutes
79 Friction Slippery floor
80 Damage Deal 20 damage, Doom
81 Light Flicker
82 Damage "Wimpy" lava damage, Heretic
83 Damage "Hefty" lava damage, Heretic
84 Mixed Scroll east, lava damage, Heretic
85 Damage Sludge damage, Heretic
225 Scroll Scroll east x1
226 Scroll Scroll east x2
227 Scroll Scroll east x5
228 Scroll Scroll east x6
229 Scroll Scroll east x7
230 Scroll Scroll north x1
231 Scroll Scroll north x2
232 Scroll Scroll north x5
233 Scroll Scroll north x6
234 Scroll Scroll north x7
235 Scroll Scroll south x1
236 Scroll Scroll south x2
237 Scroll Scroll south x5
238 Scroll Scroll south x6
239 Scroll Scroll south x7
240 Scroll Scroll west x1
241 Scroll Scroll west x2
242 Scroll Scroll west x5
243 Scroll Scroll west x6
244 Scroll Scroll west x7