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| {{Codepointer |
| | '''Raise''' (void) |
| description='''Raise''' is a player weapon codepointer. This codepointer raises the player's current weapon to its normal position, starting from the bottom of the screen. |
| | |
| usage='''Raise'''|
| | ==Usage== |
| parameters=None.|
| | Raise is a player weapon codepointer. This codepointer raises the player's current weapon to its normal position, starting from the bottom of the screen. This is done whenever the player initially switches to the weapon by entering its raise state. |
| examples={{example|description=From base\frames.edf:|code=<nowiki>frame S_CHAINUP { cmp = "CHGG|*|*|*|Raise |@this"; dehackednum = 51 }</nowiki>}}|
| | |
| notes=This is done whenever the player initially switches to the weapon by entering its raise state.|
| | [[Category:Codepointers]] |
| seealso=*[[Lower]]
| |
| }}
| |