Light0: Difference between revisions
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'''Light0''' is a player weapon codepointer. This codepointer is used to reset player weapon light flashes to normal. Most DOOM weapons call this pointer by transfering to frame S_LIGHTDONE (DeHackEd number 1) after their last firing frame. | '''Light0''' (void) | ||
==Usage== | |||
Light0 is a player weapon codepointer. This codepointer is used to reset player weapon light flashes to normal. Most DOOM weapons call this pointer by transfering to frame S_LIGHTDONE (DeHackEd number 1) after their last firing frame. | |||
==See also== | |||
*[[Light1]] | |||
*[[Light2]] | |||
*[[List of codepointers]] | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |