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===Sector actions=== *'''EESectorActionEnter''' (9998), '''EESectorActionExit''' (9997) :Special thing that triggers an [[Parameterized linedef specials|action special]] whenever someone enters or exits the sector this object is placed in at map startup. Use [[UDMF]] or [[ExtraData]] to provide it the special # and the args. You need to give it the following flags (in the editor or ExtraData) to control how it's activated: :*deaf/ambush: can be activated by monsters; :*dormant: can be activated by projectiles; :*friend: cannot be activated by players; :*standing (UDMF only): single-use only, not repeatable;
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