Editing Template:SectorChange

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whether to change the texture (e.g. remove liquid to show solid floor) and/or sector type (e.g. damaging floor). Trigger model means to use the floor in front of the trigger linedef as reference to change to. Numeric model means to scan the surrounding sectors of tagged ones (as if sinking something into a liquid). Possible values are:
whether to change the texture (e.g. remove liquid to show solid floor) and/or sector type (e.g. damaging floor). Trigger model means to use the floor behind the trigger linedef as reference to change to. Numeric model means to scan the surrounding sectors of tagged ones (as if sinking something into a liquid). Possible values are:
:*0: no change, basic behaviour;
:*0: no change, basic behaviour;
:*1: trigger model, zero out the type;
:*1: trigger model, zero out the type;
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