TID

From Eternity Wiki
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

TID stands for thing ID and is inherited from Hexen. It's a thing tag very similar to sector tags and line IDs.

A special feature of TIDs is that it has special values when used in parameterized linedef specials and ACS functions:

  • 0: apply on activator
  • -1 to -4: apply on players 1 to 4. Due to some games which Eternity aims to support having more than 4 players, consider other negative TID values reserved and do not use them.