Stop: Difference between revisions
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==Usage== | ==Usage== | ||
Stop is a codepointer which causes an object to completely stop all movement by setting all three of its momentum values to 0. | |||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Revision as of 02:04, 8 May 2011
Stop (void)
Usage
Stop is a codepointer which causes an object to completely stop all movement by setting all three of its momentum values to 0.