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| {{codepointer|description=Causes an object to completely stop all movement by setting velocity to 0.
| | '''Stop''' (void) |
| |usage='''Stop'''
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| |notes=This zeroes the velocity (as it's used by projectiles and thrusted objects or actors). It won't stop a monster's [[Chase]] movement.
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| Under the Decorate-style syntax, you must use its complete name ('''A_Stop'''). Otherwise it will be interpreted as the '''stop''' keyword.}}
| | ==Usage== |
| | Stop is a codepointer which causes an object to completely stop all movement by setting all three of its momentum values to 0. |
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| | [[Category:Codepointers]] |