Srcr2Attack

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Revision as of 07:37, 27 December 2011 by Printz (talk | contribs) (Created page with "Plays the attack sound at full volume. If within melee, it will do 20-160 damage. Otherwise: * there's a probability threshold set like this: if health < max/2: 37.5%, otherwise...")
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Plays the attack sound at full volume. If within melee, it will do 20-160 damage. Otherwise:

  • there's a probability threshold set like this: if health < max/2: 37.5%, otherwise: 18.75%
  • If the threshold passes: will spawn 2 DsparilShot2 projectiles at 90 angle spread, each with inherited FRIEND settings.
  • otherwise, it will shoot a DsparilShot1 projectile straight.

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