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Showing below up to 250 results in range #1 to #250.

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  1. (hist) ‎Eternity Frontend ‎[0 bytes]
  2. (hist) ‎BrainDie ‎[80 bytes]
  3. (hist) ‎KeenDie ‎[85 bytes]
  4. (hist) ‎VileStart ‎[90 bytes]
  5. (hist) ‎BrainPain ‎[104 bytes]
  6. (hist) ‎Heapspace ‎[115 bytes]
  7. (hist) ‎Funcidx ‎[115 bytes]
  8. (hist) ‎Numargs ‎[115 bytes]
  9. (hist) ‎Getarg ‎[115 bytes]
  10. (hist) ‎ThingKill ‎[115 bytes]
  11. (hist) ‎ThingMassacre ‎[115 bytes]
  12. (hist) ‎Pain ‎[116 bytes]
  13. (hist) ‎Polyobj RotateRight ‎[118 bytes]
  14. (hist) ‎GameSkill ‎[119 bytes]
  15. (hist) ‎SnakeAttack2 ‎[132 bytes]
  16. (hist) ‎SpawnSound ‎[153 bytes]
  17. (hist) ‎SkelWhoosh ‎[158 bytes]
  18. (hist) ‎MummySoul ‎[159 bytes]
  19. (hist) ‎GameType ‎[162 bytes]
  20. (hist) ‎AccelGlitter ‎[166 bytes]
  21. (hist) ‎ImpMeleeAtk ‎[166 bytes]
  22. (hist) ‎IsTIDUsed ‎[169 bytes]
  23. (hist) ‎WizardAtk2 ‎[172 bytes]
  24. (hist) ‎WizardAtk1 ‎[173 bytes]
  25. (hist) ‎Small ‎[183 bytes]
  26. (hist) ‎Thing SpawnNoFog ‎[183 bytes]
  27. (hist) ‎FatRaise ‎[189 bytes]
  28. (hist) ‎Hoof ‎[189 bytes]
  29. (hist) ‎SnakeAttack ‎[189 bytes]
  30. (hist) ‎Thing Raise ‎[189 bytes]
  31. (hist) ‎StartFire ‎[190 bytes]
  32. (hist) ‎FireCrackle ‎[190 bytes]
  33. (hist) ‎Metal ‎[190 bytes]
  34. (hist) ‎ClearLineSpecial ‎[191 bytes]
  35. (hist) ‎LineSide ‎[196 bytes]
  36. (hist) ‎Polyobj MoveTimes8 ‎[200 bytes]
  37. (hist) ‎GetSigilPieces ‎[202 bytes]
  38. (hist) ‎BspiAttack ‎[206 bytes]
  39. (hist) ‎ClearSkin ‎[210 bytes]
  40. (hist) ‎Floor RaiseAndCrush ‎[211 bytes]
  41. (hist) ‎ImpMissileAtk ‎[213 bytes]
  42. (hist) ‎CyberAttack ‎[216 bytes]
  43. (hist) ‎Die ‎[218 bytes]
  44. (hist) ‎BabyMetal ‎[218 bytes]
  45. (hist) ‎SWITCHES ‎[219 bytes]
  46. (hist) ‎SetSkyScrollSpeed ‎[220 bytes]
  47. (hist) ‎CopyCounter ‎[221 bytes]
  48. (hist) ‎SetAirControl ‎[229 bytes]
  49. (hist) ‎SubtractAmmo ‎[229 bytes]
  50. (hist) ‎VileTarget ‎[230 bytes]
  51. (hist) ‎Ceiling Waggle ‎[231 bytes]
  52. (hist) ‎ETERNITYBASE ‎[232 bytes]
  53. (hist) ‎MinotaurAtk1 ‎[235 bytes]
  54. (hist) ‎CheckActorClass ‎[237 bytes]
  55. (hist) ‎TeamTNT ‎[238 bytes]
  56. (hist) ‎BeastAttack ‎[239 bytes]
  57. (hist) ‎SetActivator ‎[242 bytes]
  58. (hist) ‎PlayerArmorPoints ‎[242 bytes]
  59. (hist) ‎TakeInventory ‎[243 bytes]
  60. (hist) ‎Current events ‎[244 bytes]
  61. (hist) ‎SkelFist ‎[244 bytes]
  62. (hist) ‎VolcanoBlast ‎[244 bytes]
  63. (hist) ‎BlueSpark ‎[248 bytes]
  64. (hist) ‎WizardAtk3 ‎[248 bytes]
  65. (hist) ‎MinotaurAtk2 ‎[252 bytes]
  66. (hist) ‎Floor LowerByTexture ‎[253 bytes]
  67. (hist) ‎DripBlood ‎[255 bytes]
  68. (hist) ‎ImpChargeAtk ‎[255 bytes]
  69. (hist) ‎SorcererRise ‎[258 bytes]
  70. (hist) ‎PlayerFrags ‎[258 bytes]
  71. (hist) ‎Plane Align ‎[260 bytes]
  72. (hist) ‎Floor LowerToLowestCeiling ‎[261 bytes]
  73. (hist) ‎ImpXDeath1 ‎[262 bytes]
  74. (hist) ‎PainDie ‎[268 bytes]
  75. (hist) ‎ImpXDeath2 ‎[269 bytes]
  76. (hist) ‎Sor1Pain ‎[271 bytes]
  77. (hist) ‎ShowMessage ‎[271 bytes]
  78. (hist) ‎Thing Activate ‎[271 bytes]
  79. (hist) ‎Thing Deactivate ‎[275 bytes]
  80. (hist) ‎Fixed point angle ‎[276 bytes]
  81. (hist) ‎CheckWeapon ‎[278 bytes]
  82. (hist) ‎Detonate ‎[280 bytes]
  83. (hist) ‎SetAirFriction ‎[281 bytes]
  84. (hist) ‎ClinkAttack ‎[283 bytes]
  85. (hist) ‎Floor ToCeilingInstant ‎[283 bytes]
  86. (hist) ‎SargAttack ‎[284 bytes]
  87. (hist) ‎CheckActorCeilingTexture ‎[286 bytes]
  88. (hist) ‎XScream ‎[288 bytes]
  89. (hist) ‎Fire ‎[288 bytes]
  90. (hist) ‎Polyobj RotateLeft ‎[289 bytes]
  91. (hist) ‎Translucency map ‎[289 bytes]
  92. (hist) ‎SetLineMonsterBlocking ‎[290 bytes]
  93. (hist) ‎Fall ‎[292 bytes]
  94. (hist) ‎SelfDestruct ‎[296 bytes]
  95. (hist) ‎Explode ‎[297 bytes]
  96. (hist) ‎GetLineRowOffset ‎[298 bytes]
  97. (hist) ‎ImpDeath ‎[303 bytes]
  98. (hist) ‎SetLineSpecial ‎[303 bytes]
  99. (hist) ‎BFGsound ‎[304 bytes]
  100. (hist) ‎Hexen format SNDINFO ‎[308 bytes]
  101. (hist) ‎PosAttack ‎[309 bytes]
  102. (hist) ‎AlertMonsters ‎[309 bytes]
  103. (hist) ‎Floor RaiseToCeiling ‎[310 bytes]
  104. (hist) ‎MummyAttack ‎[316 bytes]
  105. (hist) ‎PlayerHealth ‎[316 bytes]
  106. (hist) ‎FlameEnd ‎[321 bytes]
  107. (hist) ‎MummyFX1Seek ‎[321 bytes]
  108. (hist) ‎LichWhirlwind ‎[325 bytes]
  109. (hist) ‎ChangeFloor ‎[325 bytes]
  110. (hist) ‎LocalSetMusic ‎[327 bytes]
  111. (hist) ‎MntrFloorFire ‎[334 bytes]
  112. (hist) ‎GetActorVelX ‎[335 bytes]
  113. (hist) ‎Sor2DthLoop ‎[336 bytes]
  114. (hist) ‎CasingThrust ‎[337 bytes]
  115. (hist) ‎Boom ‎[351 bytes]
  116. (hist) ‎GetPolyobjX ‎[351 bytes]
  117. (hist) ‎MummyAttack2 ‎[353 bytes]
  118. (hist) ‎VectorAngle ‎[354 bytes]
  119. (hist) ‎SoundSequenceOnActor ‎[354 bytes]
  120. (hist) ‎Light0 ‎[355 bytes]
  121. (hist) ‎SkelMissile ‎[356 bytes]
  122. (hist) ‎CheckPlayerDone ‎[357 bytes]
  123. (hist) ‎ActivatorTID ‎[360 bytes]
  124. (hist) ‎BeastPuff ‎[362 bytes]
  125. (hist) ‎MinotaurAtk3 ‎[366 bytes]
  126. (hist) ‎HeadAttack ‎[372 bytes]
  127. (hist) ‎AmbientSound ‎[374 bytes]
  128. (hist) ‎CPosAttack ‎[375 bytes]
  129. (hist) ‎Turn ‎[380 bytes]
  130. (hist) ‎Thing Stop ‎[381 bytes]
  131. (hist) ‎FloatPuff ‎[381 bytes]
  132. (hist) ‎WeaponReady ‎[383 bytes]
  133. (hist) ‎ImpExplode ‎[383 bytes]
  134. (hist) ‎Floor TransferNumeric ‎[386 bytes]
  135. (hist) ‎FaceTarget ‎[387 bytes]
  136. (hist) ‎Floor TransferTrigger ‎[389 bytes]
  137. (hist) ‎KeepChasing ‎[396 bytes]
  138. (hist) ‎Sor2DthInit ‎[399 bytes]
  139. (hist) ‎SoundSequence ‎[400 bytes]
  140. (hist) ‎Cos ‎[400 bytes]
  141. (hist) ‎Stop ‎[401 bytes]
  142. (hist) ‎RemovePod ‎[403 bytes]
  143. (hist) ‎BruisAttack ‎[403 bytes]
  144. (hist) ‎SPosAttack ‎[405 bytes]
  145. (hist) ‎JumpIfNoAmmo ‎[407 bytes]
  146. (hist) ‎VolcBallImpact ‎[410 bytes]
  147. (hist) ‎SetMusic ‎[412 bytes]
  148. (hist) ‎FadeIn ‎[415 bytes]
  149. (hist) ‎SectorSound ‎[415 bytes]
  150. (hist) ‎Counter ‎[420 bytes]
  151. (hist) ‎OpenShotgun2 ‎[421 bytes]
  152. (hist) ‎Face ‎[421 bytes]
  153. (hist) ‎LoadShotgun2 ‎[422 bytes]
  154. (hist) ‎LichFireGrow ‎[422 bytes]
  155. (hist) ‎SorcNukeSpec ‎[422 bytes]
  156. (hist) ‎GetSectorLightLevel ‎[422 bytes]
  157. (hist) ‎Srcr2Attack ‎[424 bytes]
  158. (hist) ‎Polyobj Move ‎[424 bytes]
  159. (hist) ‎PlayerSkull ‎[426 bytes]
  160. (hist) ‎HticArtiTele ‎[426 bytes]
  161. (hist) ‎TroopAttack ‎[428 bytes]
  162. (hist) ‎PainNukeSpec ‎[428 bytes]
  163. (hist) ‎Sector ChangeSound ‎[431 bytes]
  164. (hist) ‎Doom Wiki ‎[432 bytes]
  165. (hist) ‎SkullAttack ‎[432 bytes]
  166. (hist) ‎TID ‎[432 bytes]
  167. (hist) ‎Polyobj DoorSlide ‎[434 bytes]
  168. (hist) ‎FatAttack3 ‎[435 bytes]
  169. (hist) ‎Srcr1Attack ‎[435 bytes]
  170. (hist) ‎Sound sequence things ‎[435 bytes]
  171. (hist) ‎KillChildren ‎[438 bytes]
  172. (hist) ‎Door Close ‎[440 bytes]
  173. (hist) ‎BrainAwake ‎[442 bytes]
  174. (hist) ‎Sector types ‎[443 bytes]
  175. (hist) ‎HticSpawnFireBomb ‎[448 bytes]
  176. (hist) ‎WeaponCopyCtr ‎[454 bytes]
  177. (hist) ‎MinotaurCharge ‎[455 bytes]
  178. (hist) ‎Tic ‎[460 bytes]
  179. (hist) ‎FatAttack1 ‎[461 bytes]
  180. (hist) ‎Byte angle ‎[462 bytes]
  181. (hist) ‎Light2 ‎[465 bytes]
  182. (hist) ‎Sor1Chase ‎[468 bytes]
  183. (hist) ‎ThrustThingZ ‎[469 bytes]
  184. (hist) ‎AmbientThinker ‎[471 bytes]
  185. (hist) ‎FadeOut ‎[475 bytes]
  186. (hist) ‎Octic ‎[477 bytes]
  187. (hist) ‎AproxDistance ‎[482 bytes]
  188. (hist) ‎FirePhoenixPL1 ‎[485 bytes]
  189. (hist) ‎BoltSpark ‎[494 bytes]
  190. (hist) ‎Srcr2Decide ‎[496 bytes]
  191. (hist) ‎ThingSound ‎[496 bytes]
  192. (hist) ‎FirePlasma ‎[497 bytes]
  193. (hist) ‎Lower ‎[500 bytes]
  194. (hist) ‎ChangeCeiling ‎[503 bytes]
  195. (hist) ‎BrainExplode ‎[504 bytes]
  196. (hist) ‎EDF ‎[505 bytes]
  197. (hist) ‎TargetJump ‎[509 bytes]
  198. (hist) ‎CPosRefire ‎[512 bytes]
  199. (hist) ‎Raise ‎[513 bytes]
  200. (hist) ‎SpidRefire ‎[513 bytes]
  201. (hist) ‎PodPain ‎[517 bytes]
  202. (hist) ‎CloseShotgun2 ‎[524 bytes]
  203. (hist) ‎FireOldBFG ‎[525 bytes]
  204. (hist) ‎LichIceImpact ‎[525 bytes]
  205. (hist) ‎LichAttack ‎[526 bytes]
  206. (hist) ‎GenTracer ‎[527 bytes]
  207. (hist) ‎Polyobj StartLine ‎[528 bytes]
  208. (hist) ‎ESound ‎[528 bytes]
  209. (hist) ‎SetActivatorToTarget ‎[530 bytes]
  210. (hist) ‎Light1 ‎[531 bytes]
  211. (hist) ‎Door WaitClose ‎[535 bytes]
  212. (hist) ‎PhoenixPuff ‎[537 bytes]
  213. (hist) ‎MacePL1Check ‎[538 bytes]
  214. (hist) ‎Lock identifiers ‎[541 bytes]
  215. (hist) ‎FireMissile ‎[542 bytes]
  216. (hist) ‎DeHackEd / BEX Reference/Eternity Extension: SOUNDS Block ‎[556 bytes]
  217. (hist) ‎Floor RaiseToLowest ‎[560 bytes]
  218. (hist) ‎KnightAttack ‎[568 bytes]
  219. (hist) ‎Plat PerpetualRaise ‎[569 bytes]
  220. (hist) ‎PlayerScream ‎[573 bytes]
  221. (hist) ‎FireSkullRodPL1 ‎[575 bytes]
  222. (hist) ‎ContMobjSound ‎[578 bytes]
  223. (hist) ‎Plane Copy ‎[582 bytes]
  224. (hist) ‎Radius Quake2 ‎[589 bytes]
  225. (hist) ‎DeHackEd / BEX Reference/Eternity Extension: MUSIC Block ‎[592 bytes]
  226. (hist) ‎FireBFG ‎[598 bytes]
  227. (hist) ‎Scream ‎[601 bytes]
  228. (hist) ‎BetaSkullAttack ‎[606 bytes]
  229. (hist) ‎ThingHate ‎[608 bytes]
  230. (hist) ‎Floor RaiseToHighest ‎[608 bytes]
  231. (hist) ‎Transfer CeilingLight ‎[609 bytes]
  232. (hist) ‎FatAttack2 ‎[610 bytes]
  233. (hist) ‎TagWait ‎[621 bytes]
  234. (hist) ‎VileAttack ‎[627 bytes]
  235. (hist) ‎FireCrossbowPL1 ‎[627 bytes]
  236. (hist) ‎FireGoldWandPL1 ‎[628 bytes]
  237. (hist) ‎SpawnGlitter ‎[630 bytes]
  238. (hist) ‎InitPhoenixPL2 ‎[630 bytes]
  239. (hist) ‎BFGBurst ‎[632 bytes]
  240. (hist) ‎SpawnAbove ‎[633 bytes]
  241. (hist) ‎FireShotgun ‎[639 bytes]
  242. (hist) ‎FireMacePL2 ‎[639 bytes]
  243. (hist) ‎HticTracer ‎[643 bytes]
  244. (hist) ‎DeHackEd / BEX Reference/BEX Extension: PARS Block ‎[644 bytes]
  245. (hist) ‎ActivatorSound ‎[644 bytes]
  246. (hist) ‎FireShotgun2 ‎[645 bytes]
  247. (hist) ‎LocalAmbientSound ‎[645 bytes]
  248. (hist) ‎BrainScream ‎[647 bytes]
  249. (hist) ‎GenWizard ‎[647 bytes]
  250. (hist) ‎InitKeyGizmo ‎[650 bytes]

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