All public logs
From Eternity Wiki
Jump to navigationJump to search
Combined display of all available logs of Eternity Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 10:02, 23 October 2021 Printz talk contribs deleted redirect EMAPINFO by overwriting (Deleted to make way for move from "MapInfo")
- 10:02, 23 October 2021 Printz talk contribs moved page MapInfo to EMAPINFO over redirect (Need to be clear of the lump name)
- 12:07, 8 May 2021 Printz talk contribs moved page Floor LowerInstant to Floor LowerInstant and Floor RaiseInstant
- 11:44, 25 April 2021 Printz talk contribs moved page GetSectorCeilingZ to GetSectorFloorZ and GetSectorCeilingZ (two functions are contained)
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Constants (content was: " These variables are read-only and cannot be set to a new value. {{backto|List of console variables}} ====rngseed==== type: integer valu...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Misc. Configuration (content was: "{{backto|List of console variables}} ====use_startmap==== type: named values values: ask, no, yes value = determines whether the game...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console commands/DOOM Compatibility Vector (content was: "{{backto|List of console commands}} The compatibility vector can be accessed with the following variables. All variables are of the on /...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Video variables (content was: "{{backto|List of console variables}} ====v_diskicon==== type: on / off on = flashing disk icon is used to indicate disk access off = d...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Rendering variables (content was: "{{backto|List of console variables}} ====r_showgun==== type: yes / no yes = weapon sprites are drawn as normal no = no weapon sprites...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Status bar variables (content was: "{{backto|List of console variables}} ====ammo_red==== type: integer value range: 0 - 100 value = ammo amount at which status bar numbe...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Automap variables (content was: "{{backto|List of console variables}} ====mapcolor_rkey==== type: integer value range: 0 - 255 value = color of red key objects on map...", and the only contributor was "Printz" (talk))
- 15:50, 21 November 2020 Printz talk contribs deleted page List of console variables/Heads-up system variables (content was: "{{backto|List of console variables}} ====hu_overlay==== type: named values values: off, "boom style", flat, distributed, graphical val...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/AI variables (content was: "{{backto|List of console variables}} ====mon_infight==== type: on / off on = monsters will fight with each other when provoked off = m...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Environment / Physics variables (content was: "{{backto|List of console variables}} ====autoaim==== type: on / off on = the game engine assists players with aiming automatically off...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Input options (content was: "{{backto|List of console variables}} ====alwaysmlook==== type: on / off on = mouse movements are always interpreted as mlook off = mou...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Player variables (content was: "{{backto|List of console variables}} ====name==== type: string value = name of console player Flags: netvar ====skin==== type: string...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables/Game type / Deathmatch options (content was: "{{backto|List of console variables}} ====skill==== type: named values values: "im too young to die", "hey not too rough", "hurt me plent...", and the only contributor was "Printz" (talk))
- 15:49, 21 November 2020 Printz talk contribs deleted page List of console variables (content was: "Variables differ from commands in that they are assigned values rather than performing actions directly. :''Back to Console'' =Console= ====c_speed==== type: integer value range: 1 - 200 value = speed at which console descends/re...")
- 15:48, 21 November 2020 Printz talk contribs deleted page List of console commands/Sound options (content was: "{{backto|List of console variables}} ====detect_voices==== type: yes / no yes = Allegro will attempt to autodetect the number of hardwa...", and the only contributor was "Printz" (talk))
- 15:46, 21 November 2020 Printz talk contribs deleted page SetInvulnerable (content was: "'''SetInvulnerable''' (void) ==Usage== Sets the INVULNERABLE flag2 on the calling actor. Unlike non-SHOOTABLE, monsters may still attack...", and the only contributor was "Printz" (talk))