List of redirects

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Showing below up to 92 results in range #1 to #92.

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  1. 3DMidTex →‎ 3DMidTex tutorial
  2. 3DMidTex Tutorial →‎ 3DMidTex tutorial
  3. ACS →‎ ACS scripting
  4. ACS functions →‎ ACS built-in functions
  5. A MissileAttack →‎ MissileAttack
  6. A PlaySoundEx →‎ PlaySoundEx
  7. A Scratch →‎ Scratch
  8. A setcounter →‎ SetCounter
  9. Attached surfaces →‎ Attached surface linedef types
  10. BFGSound →‎ BFGsound
  11. BOOM →‎ Boom
  12. Basic Portals →‎ Portal
  13. BulletAttack →‎ A BulletAttack
  14. Cardboard →‎ Cardboard engine
  15. CheckActorProperty →‎ SetActorProperty
  16. Codepointers →‎ List of codepointers
  17. Console commands →‎ List of console commands
  18. Console commands and variables →‎ List of console commands and variables
  19. CustomPlayerMelee →‎ A CustomPlayerMelee
  20. Customplayermelee →‎ A CustomPlayerMelee
  21. Damagetype →‎ EDF damagetype reference
  22. DeHackEd →‎ DeHackEd / BEX Reference
  23. Decorate →‎ DECORATE state syntax
  24. Decorate state syntax →‎ DECORATE state syntax
  25. Dehacked →‎ DeHackEd / BEX Reference
  26. Detailed parameterized linedef specification →‎ Parameterized linedef specials
  27. Donut linedef types →‎ Donut classic specials
  28. EDF animation and switches →‎ EDF animation
  29. EDF animations →‎ EDF animation
  30. EDF game properties →‎ EDF game properties reference
  31. EDF sprite reference →‎ EDF spritenames
  32. EDF thingtypes →‎ Thingtype
  33. Eternity →‎ Eternity Engine
  34. Extradata →‎ ExtraData
  35. FireCustomBullets →‎ A FireCustomBullets
  36. Floor LowerByValueTimes8 →‎ Floor LowerByValue
  37. Floor LowerInstant →‎ Floor LowerInstant and Floor RaiseInstant
  38. Floor MoveToValueTimes8 →‎ Floor MoveToValue
  39. Floor RaiseByValueTimes8 →‎ Floor RaiseByValue
  40. Floor RaiseInstant →‎ Floor LowerInstant and Floor RaiseInstant
  41. Floor linedef types →‎ Floor movement classic specials
  42. Frame →‎ EDF state reference
  43. Gameproperties →‎ EDF game properties reference
  44. Gameproperty →‎ EDF game properties reference
  45. Generalized sector specials →‎ Generalized sector types
  46. GetActorProperty →‎ SetActorProperty
  47. GetActorVelY →‎ GetActorVelX
  48. GetActorVelZ →‎ GetActorVelX
  49. GetLineX →‎ GetLineX and GetLineY
  50. GetLineY →‎ GetLineX and GetLineY
  51. GetPolyobjY →‎ GetPolyobjX
  52. GetSectorCeilingZ →‎ GetSectorFloorZ and GetSectorCeilingZ
  53. GetSectorFloorZ →‎ GetSectorCeilingZ
  54. Healtheffect →‎ EDF item effects and inventory
  55. ImpMisssileAtk →‎ ImpMissileAtk
  56. Linked portals →‎ Linked portal
  57. List of console commands →‎ List of console commands and variables
  58. Lockdef →‎ EDF lockdefs
  59. MapInfo →‎ EMAPINFO
  60. Map info →‎ MapInfo
  61. Missileattack →‎ MissileAttack
  62. Nailbomb →‎ A Nailbomb
  63. New sound effects in Eternity →‎ Special sound effects in Eternity
  64. PKE →‎ ZIP
  65. Parameterized linedef types →‎ Parameterized linedef specials
  66. Pickupeffect →‎ EDF item effects and inventory
  67. Playerclass →‎ EDF player reference
  68. Polyobj move →‎ Polyobj Move
  69. Polyobject linedef types →‎ Polyobject
  70. Polyobjects →‎ Polyobject
  71. Portals →‎ Portal
  72. Pufftype →‎ EDF puff type reference
  73. Radius Quake →‎ Detailed parameterized linedef specification#Floor movement.2C earthquake
  74. SargAttack12 →‎ A SargAttack12
  75. Sector generalized specials →‎ Generalized sector types
  76. Sound →‎ EDF sound reference
  77. Sound sequence →‎ Soundsequence#Sound sequences
  78. Soundsequence →‎ EDF sound reference
  79. Spawnabove →‎ SpawnAbove
  80. Steamspawn →‎ SteamSpawn
  81. Terrain →‎ EDF terrain reference
  82. Thing linedef types →‎ Detailed parameterized linedef specification#Things
  83. Thingtype →‎ EDF thing reference
  84. Tid →‎ TID
  85. Universal Doom Map Format →‎ UDMF
  86. Unsetflags →‎ UnSetFlags
  87. Weaponinfo →‎ EDF weapon reference
  88. User:Altazimuth/Action specials →‎ Action specials
  89. User:Altazimuth/Creating a monster →‎ Creating a monster
  90. User:Altazimuth/Creating a pickup →‎ Creating a pickup
  91. User:Altazimuth/Creating a projectile →‎ Creating a projectile
  92. User:Altazimuth/EDF weapon reference →‎ EDF weapon reference

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