SpawnSound

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Revision as of 18:00, 15 August 2009 by Printz (talk | contribs) (New page: Type: Miscellaneous / sound, normal Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.)
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Type: Miscellaneous / sound, normal

Purpose: The object will emit the "boscub" sound effect, and then control will transfer to the SpawnFly codepointer.