SpawnGlitter: Difference between revisions
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Esselfortium (talk | contribs) (New page: '''SpawnGlitter''' (string ''type'' [, int ''momentum'' [, int ''mode'' [, int ''radius'']]])<br> ==Usage== SpawnGlitter is a glitter spawning function, similar to the teleporters from H...) |
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'''SpawnGlitter''' (string ''type'' [, int ''momentum'' | '''SpawnGlitter''' (string ''type'' [, int ''momentum''])<br> | ||
==Usage== | ==Usage== | ||
SpawnGlitter is a glitter spawning function, | SpawnGlitter is a glitter spawning function, used by the teleporters from Heretic. It can be used to make a fountain of any type of object. One object will be spawned at a randomized coordinate within a 64-unit square around the source object, and will be given z momentum specified in the second argument, given in eighths of a unit per tic. | ||
===Parameters=== | ===Parameters=== | ||
*type: The thing type to spawn. | *type: The thing type to spawn. If invalid, "Unknown" will be used. | ||
*momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = | *momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = 0.25 units/tic) | ||
[[Category:Codepointers]] | [[Category:Codepointers]] |
Revision as of 21:47, 21 April 2009
SpawnGlitter (string type [, int momentum])
Usage
SpawnGlitter is a glitter spawning function, used by the teleporters from Heretic. It can be used to make a fountain of any type of object. One object will be spawned at a randomized coordinate within a 64-unit square around the source object, and will be given z momentum specified in the second argument, given in eighths of a unit per tic.
Parameters
- type: The thing type to spawn. If invalid, "Unknown" will be used.
- momentum: Fixed-point amount of z momentum to apply to the object. (Default of 0 = 0.25 units/tic)